Joshua Okoro

Portrait of a male adult with a smile.

Joshua Okoro

EXPERIENCE

My work is at the intersection of design and technology to create visuals that communicate and improve user experience, and human interaction. I use various technical visualization tools for graphic design, motion graphics, 3D modeling, texturing and shading, rendering, animation, augmented reality framework, and video editing.

ONGOING PROJECTS

08/2023 – Present

Thesis at Virginia Tech

Creative showcase of the history, and impact of physical spaces using augmented reality murals, designs, and animations through Google’s Geo-Spatial API in Unity.

Attract and increase audience engagement with places and buildings through interactive location-based AR illustrations.

08/2023 – Present

H.C.D. Certificate at Virginia Tech

Enhance students’ collaboration, and interaction with course contents and one another visually and tactilely through AR design.

Jobs

08/2022 – Present​

Graduate Teaching Assistant​

Virginia Tech - Virginia, U.S.A.

Mentor and teach students 3D Design and Motion Graphics and guide students through industry-related problems

Organize lectures, seminars, and workshops for student artists, designers, and technologists

06/2023 – 08/2023

3D Graphic Animator

ARIES LAB - Virginia, U.S.A.

Collaborated with history research team to visualize the timeline and effect of the Vauquois war in France using 3D animation

02/2021 – 06/2022

Motion Graphic Designer

TVC Communications - Lagos, Nigeria

Hi-Impact Planet - Ogun, Nigeria

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EDUCATION

2022 -2024

MFA Creative Technologies

Virginia Tech

I will be graduating on May 9, 2024. My thesis is about drawing people’s attention to a physical space and increasing engagement with the space. In this case, notable buildings. I am using location-based augmented reality to achieve this by telling creative visual stories of events related to the buildings. 

2022 - 2024

Human Centered Design Certificate​

Virginia Tech​

2010 - 2014

BA Graphic Design​

University of Benin

SKILLS

92%

Blender

3D Visualization, Modeling, Texturing, Animation, Rendering

80%

Unity

Level Design, Input System, Animation, AR/VR, ARCore, Geo-Spatial API

98%

After Effects/Premiere Pro

Motion graphics, Video Editing

98%

Photoshop/Illustrator

Graphic design, Image editing, Illustration

80%

TouchDesigner

Interaction Design, Node-based Coding

80%

Processing (JAVA)

Creative Coding

90%

Figma

UI/UX Design, Product Design

85%

Agisoft Metashape

Photogrammetry

80%

ZBrush

3D Sculpting