My work is at the intersection of design and technology to create visuals that communicate and improve user experience, and human interaction. I use various technical visualization tools for graphic design, motion graphics, 3D modeling, texturing and shading, rendering, animation, augmented reality framework, and video editing.
Creative showcase of the history, and impact of physical spaces using augmented reality murals, designs, and animations through Google’s Geo-Spatial API in Unity.
Attract and increase audience engagement with places and buildings through interactive location-based AR illustrations.
Enhance students’ collaboration, and interaction with course contents and one another visually and tactilely through AR design.
Jobs
08/2022 – Present
Graduate Teaching Assistant
Virginia Tech - Virginia, U.S.A.
Mentor and teach students 3D Design and Motion Graphics and guide students through industry-related problems
Organize lectures, seminars, and workshops for student artists, designers, and technologists
06/2023 – 08/2023
3D Graphic Animator
ARIES LAB - Virginia, U.S.A.
Collaborated with history research team to visualize the timeline and effect of the Vauquois war in France using 3D animation
02/2021 – 06/2022
Motion Graphic Designer
TVC Communications - Lagos, Nigeria
Hi-Impact Planet - Ogun, Nigeria
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EDUCATION
2022 -2024
MFA Creative Technologies
Virginia Tech
I will be graduating on May 9, 2024. My thesis is about drawing people’s attention to a physical space and increasing engagement with the space. In this case, notable buildings. I am using location-based augmented reality to achieve this by telling creative visual stories of events related to the buildings.
2022 - 2024
Human Centered Design Certificate
Virginia Tech
2010 - 2014
BA Graphic Design
University of Benin
SKILLS
92%
Blender
3D Visualization, Modeling, Texturing, Animation, Rendering
80%
Unity
Level Design, Input System, Animation, AR/VR, ARCore, Geo-Spatial API